Dragon’s Dogma, The upcoming action RPG developed by Capcom to be released for Xbox 360 and Ps3.
The game features an open world with hack and slash elements and some survivor horror.
With the same people that worked on titles like Resident Evil 4 and the Devil May Cry series, Capcom’s hoping Dragon’s Dogma will be its next big thing. With over three years of planning and two years of production, it may currently be Capcom’s largest game in production.
A dragon, the first seen in decades, appears in the game’s world. As tends to happen when legendary beasts manifest, the world is thrown into chaos. While the dragon is seemingly arbitrarily wreaking havoc on the land, the game’s Hero is singled out. This hero’s heart is stolen by the dragon, the hero’s death is inevitable. However, through some unknown miracle, the hero is saved from certain death. Now revived as an “enlightened one,” the hero is destined to find and kill the dragon that stole his heart.
The player will be able to select between various types of vocations, of which nine have been revealed: Fighter, Warrior, Mystic Knight, Strider, Ranger, Assassin, Mage, Sorcerer and Magic Archer. Gender choice and appearance settings will be available aswell.
The class system, makes a difference to the gameplay and options available to the player, ranging from Fighters relying on hack and slash combat (with a move-set similar to Devil May Cry) to Striders relying on climbing over large enemies (like in Shadow of the Colossus).
One of the game’s main innovations is the “pawn” system. While the player’s party is exploring the world, the three party members who accompany the main character will be controlled by artificial intelligence, but the player can issue orders like “Go”, “Help” and “Come to them”. One of the party members is a non-playable character (NPC) and belongs to the main character’s world. The other two party members are NPCs borrowed from other players by connecting online, but the game will not require an internet connection. However, the player can only borrow the NPCs from other players, not their main character.
The pawns are vocal, yelling out useful hints and strategies, which are often vitally important to surviving tough boss encounters and dungeons, which is seen as an evolution of the message-leaving system in Dark Souls. The game will feature a “grab” action, where the main character can grab on or cling to enemies, objects, or NPCs. The player can use this feature for more advanced attacks. For example, the main character can either grab on to a giant griffon’s legs and attack it directly, or climb up to reach its head for a more lethal blow.
The game’s large open-world environments have drawn comparisons to The Elder Scrolls IV: Oblivion.In addition to the large open world, Dragon’s Dogma will also feature a large city environment with over 200 NPCs who will move about according to their own time schedules. The player will be able to communicate with the residents in full voice.The game features a persistent world with a day-night cycle; this affects the gameplay during the night, when the game takes on a more survival horror feel reminiscent of Capcom’s Resident Evil series. In addition, the game’s art style and character movements have been compared to Dark Souls, the hack-and-slash combat elements have been compared to Devil May Cry and Dark Souls, some of the fantasy elements have been compared to Breath of Fire, and the combat and party systems have been compared to Monster Hunter.
The game is being designed to be playable even by those who are not too skilled at action games. These types of players can recruit strong NPCs and let them do the fighting during combat as they watch over the battlefield. Players can look forward to up to 30 hours of main quest play and up to an additional 70 hours or more of side quests.
Set to be released in May 22, 2012 Dragon’s Dogma will be released with a demo of Resident Evil 6.
Another thing to look forward on the release. The big question now is, Will this game be any good.Well it’s too soon to tell however it will certainly be unique.